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Senior Effects Artist
Job Responsibilities
· Create effects to include rigid body dynamics, particles and shaders to
simulate the effects of explosions, smoke, fire, steam, fog, rain, flowing
water, etc.
· Create natural phenomena; leaves and debris flowing in the wind.
· Follow concept art, story boards, written descriptions and scripts.
· Create dynamic effects mock-ups for evaluation.
· Work closely with effects system programmers and scripters.
· Works to given deadlines and schedules.
· Work in a dynamic team environment where individual effort is critical to the
completed project.
Job Requirements
· Applicable BFA in Art related field (Computer Animation, 3D modeling, Film,
Video).
· Strong traditional art/animation skills.
· Skilled in 3D graphics, particle systems, dynamics, shaders, etc.
· Excellent working knowledge of all game development tools (Maya/Alias, 3D
Studio Max, custom tools, etc.)
· Ability to quickly master proprietary tools and development processes
· Ability to work successfully in a large team of other artists, programmers,
and game designers
· Excellent communication, interpersonal and organization skills
· Strong work ethic, self-direction and artistic vision, dedicated work ethic
Skills
· Photoshop skills required.
· Expert-level skills in 3D graphics, particle systems, dynamic shaders, and
relevant commercial software applications 3ds max \ Maya\
All interested applicants can apply directly to:
http://recruiter.kenexa.com/thq/cc/CCJobResultsAction.ss?command=ViewJobDetails&job_REQUISITION_NUMBER=33625&ccid=bupJEdUjsTs%3D
THQ, Kaos
129 W. 27th St
8th floor
New York, NY 10001