|
- Supervise the art team and establishes the visual direction of game content.
- Accountable for the quality of art created for one console project in the studio.
- Report to the Studio Art Director and work in partnership with the teams leaders to manage the project and ensure the art quality meets industry standards.
Duties and Responsibilities:
- Establish the visual content/art vision for a project and as required, maintain and refine the art content during each stage of production to ensure the highest standards achievable.
- Take an active role in planning of project, authoring/maintaining style guides.
- Define and plant the scope of work with the Development Manager and Producer in addition to techniques used to ensure the delivery of AAA quality art.
- Regularly reviews, provides feedback and works with Producer to approve the art content.
- Reliably spec out new projects and ensures the Art team has sufficient resources to deliver.
- Provide mentorship to a team of artists.
- Coordinate with other Leads and Studio Art Director
- Submit weekly reports regarding the status of art team’s progress on the project.
- As required, assist individual artists on specific tasks to ensure successful visual approach.
- Contribute to performance review for art staff.
- Demonstrate strong leadership in the development of all employees
- Help to establish and standardize art team best practices
- Deliver internal presentations on art practices and methods
- Ensure knowledge and asset sharing between teams
- Review new hires
Skills and Qualifications:
- Two years of game industry experience preferred or equivalent work experience.
- Proven experience managing large and diverse teams
- High level of competence in at least one field of game art, including experience with techniques and software packages associated with the field.
- Additionally, a working understanding of other sub-disciplines is required. Fields include, but are not limited to: Concept Design, Graphic Design, Animation, Environment Modeling, Character Modeling, Texturing, Rigging & Lighting
Knowledge, Skills and Abilities:
- A capacity to produce finished art of exceptional quality
- The ability to work effectively with no guidance
- Ability to take initiative and explore solutions to problems
- Excellent written and verbal communication skills
- Excellent problem solving and interpersonal skills
- Solution-oriented
|